In the past, there existed a swordsman who devoted his life completely to the art of swordsmanship, meeting his ultimate fate through his sword. After a prolonged duration of fighting and battles, the swordsman purposely chose to depart from this world, only to be reborn as the third prince of Diestburg, Fay Hanse Diestburg. Wishing to remain detached from his previous existence, where his sword controlled his every move, Fay opted to lead a meaningless and reckless life, earning him his moniker, Trash Prince. Nevertheless, after being summoned to lead the reinforcement troops in a battle due to their agreement with the neighboring Afillis royal house, Fay's dulled senses are revived. On the battlefield, he is confronted with the dismal reality of the "Hero," possessing an unparalleled power, leaving devastation in their wake. Witnessing a knight's death ignites a spark within Fay's heart, prompting him to pick up his sword once again. Thenceforth, the epic chronicle of the indolent yet unbeatable prince commences.
Ranju aims to bestow her voiceless pet mermaid with the power of speech by equipping it with vocal cords. Nonetheless, the challenge persists: how can she accomplish this remarkable task? This notable endeavor has earned an honorable mention in the Autumn 2018 Kodansha Monthly Afternoon Seasonal Manga Awards.
Upon their enrollment to high school, Takashi Mitsuhashi and Shinji Itou formed an instant bond. Initially, the pair appeared to have many similarities, including a desire to establish themselves as delinquents and outlandish hairstyles to set themselves apart. However, a closer look reveals more contrasts than commonalities. Itou utilizes his physical abilities to shield the vulnerable, garnering the admiration of his peers. Meanwhile, Mitsuhashi seeks to become the most dominant figure in all of Japan, intimidating all who stand in his way. Despite their differences, the two are widely respected for their exceptional fighting prowess and unwavering friendship. Their combined strength is unconquerable, whether they face off against foes deemed righteous or immoral. In the end, none are capable of defeating this distinctive duo of delinquents.
“That’s why… as of today, you’re out of the party.“ Forty years have passed since dungeons began appearing across the world. Keiichiro, a member of an elite S-rank adventurer party, is suddenly expelled by his childhood friend for being “too weak.“ His job, Trapper, is seen as useless—after all, it lacks any offensive abilities. Stripped of his future as an adventurer, Keiichiro sinks into despair—until he encounters a mysterious girl who grants him a unique skill. The skill, Arrow, shatters the limitations of a Trapper, transforming him into an unstoppable force. Determined to reclaim his place as an adventurer, Keiichiro embarks on a journey to become the strongest!
In the year 2035, in the modern era of highly developed AI, unemployment has reached a staggering 40%. This has given rise to the virtual game "GOLDGAME," a form of entertainment for the upper class. Winning the game offers a chance to reclaim vast wealth and transform one's
Shiromi was studying every day at the magic school to become a summoner to defeat the Demon King, but due to mysterious factors, she summoned a super-dangerous shark called “Same“. Both classmates and the Demon King’s army are nothing but delicious dinners before the killing. Shiromi walks in the blood-stained world while apologizing today!
Luke is the languid second son of a villainous duke. By some unexpected instance he comes to know of his own fate and in an attempt to avoid his own fate he works hard at finding a peaceful family to marry into and researching magic. All his hard work is to live a peaceful and slothful life... And yet he gets involved in one pain to deal with after the other!? The path of utmost sloth is a steep one.
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After two years of being dormant inside Tsutomu Senkawa, an accidental encounter with their old nemesis violently wakes Birdy up. With Birdy kicking evil's ass once again, the dark secrets of the experiments conducted by the "Agni" corporation are slowly revealed. They seem to be dabbling with human body enhancement, creating what they call "beast men," to combat the alien invasions related to Birdy. (Source: MangaHelpers)
Cha Eunha, a first-generation hunter who disappeared inside the mysterious Unknown Gate has returned. Wearing a black dress and carrying a parasol, she stayed behind to save her comrades and survived alone, fighting monsters for decades. Then one day, a human appears before her and Eunha finally finds her way back to the real world. “Welcome to the world 30 years later, senior.” What awaits her is not the world she left, but one that has moved on without her.
[By the Author that brought you ! and By the Studio that brought you !] The master of the white magic tower, Oscar Sage, and their mages have sacrificed everything—including their lives—for the future of mankind. 20 years have passed, and Oscar Sage opened his eyes to a reflection of himself in the mirror—a level 1 mage who could only use basic spells—and a White Magic Tower currently at risk of being outcast from the League of the Four Towers. Vowing to restore the White Magic Tower to its former glory, the returning tower master Oscar begins his second life.
Thorfinn has earned a notable reputation as one of the most skilled warriors in the group of mercenaries under the leadership of the cunning Askeladd. Despite being the son of one of the Vikings' greatest fighters, Thorfinn's motivations for joining the crew are not for the spoils of war, but rather to seek revenge for the great tragedy inflicted upon his family by killing Askeladd in a fair fight. Though he is not yet capable of accomplishing his ultimate goal, Thorfinn continues to hone his skills on the battlefield alongside the warlike Danes who derive pleasure from their killing sprees. In a twist of fate, Askeladd devises a daring plan after learning that the Danish prince, Canute, has been captured. The success of his plan will determine the next King of England and drastically alter the fates of Thorfinn, Canute, and himself. Set in 11th-century Europe, Vinland Saga exposes a world of senseless violence, insanity, and injustice – a dream come true for those who revel in battle but a living nightmare for those who must endure it.