Summary
At the Amusement Academy in Kyoto, students learn not only traditional subjects but also game design, writing graphic novels, and voice animation. Iori, a delightful girl, mistakenly presents herself as a game design expert, thus curtailing her goal of becoming a graphic novel author. Though Iori has no prior gaming experience, she strives to adapt to her new situation but encounters obstacles. Through her newly-formed relationships with Hio, a talented game programmer, and Kirino, she learns of a distinct otaku culture that could alter her life permanently.
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