Despite being a newcomer to Hinamizawa, Keiichi Maebara has already bonded with a tightknit group of friends that includes Satoko Houjou, Rika Furude, Mion Sonozaki, and Rena Ryuuguu. Their after-school club is a happy haven of games and laughter, yet behind the smiles lie hidden sorrows and painful secrets. Curiously, these unsettling events seem eerily familiar. As one astute observer watches in anticipation, they are determined to intervene and avert the tragic outcome they foresee. As preparations for the annual Cotton Drifting Festival gather momentum, a sense of unease gnaws at them. It becomes increasingly apparent that someone within their ranks is manipulating events to ensure a disaster unfolds.
Hiroto Domori may appear to be a feeble Irregular without any enchanting or divine abilities, yet little do people realize that he has recently returned from the demon realm and now stands as the universe's mightiest slayer of demons. Despite his seemingly frail stature, this demon killer confronts an unparalleled adversary who preys upon unsuspecting individuals.
Only a mere 1% of the population consists of witches. While many non-magical people admire their abilities and long for them, witches are fully aware that their powers can potentially do more harm than good. Growing up already requires significant luck and hard work for adolescents, but what happens when you add spirits, spell circles, and broomsticks into the mix?
Rewritten: The narrative of Loki, a once heroic figure, and his stint at an onsen alongside his co-workers who happened to be monsters!
From a young age, Princess Sakura was told never to gaze at the moon but never provided a reason. Now at 14 years of age, she dreads her marriage to her betrothed, Prince Oura, a man with whom she has only ever communicated through letters. With no family any longer to speak of, she lives as an outcast in a village as she awaits the day of her wedding. When the prince's emissary, Aoba, comes to take Sakura to the palace, the rebellious princess decides to run away to avoid the marriage. In her attempt to escape, she accidentally lays eyes on the full moon, and a demon appears to attack her. After being saved by Aoba, Sakura is told that she is the granddaughter of Princess Kaguya and also an immortal youko—exactly like the demon that descended from the sky. Equipped with the legendary Chizakura blade, Sakura is now tasked with defeating the youko that threaten to hurt the people closest to her. Her mission is tied to her Soul Symbol—a single kanji character that indicates a person's true nature at birth. Sakura's Soul Symbol represents "destroy," an ominous yet mysterious sign that is more than meets the eye. Burdened with the choice to determine where her allegiances lie, Sakura confronts her destiny and a world plagued by the schism between youko and mankind. Included one-shots: Volume 5: Shiro Bara Gakuen Vampire Rose (White Rose Academy Vampire Rose) Volume 6: Tenshi no Kinka Maple Rose (The Angelic Coin of Maple Rose) Volume 8: I.O.N
The cursed existence of Pandora's Box resulted in the unleashing of evil through a woman's curiosity, which nearly engulfed the world in darkness. Although humanity managed to seal Maou Kestra back, it came with immense sacrifices. Despite their lord being locked away in the deserted capital of the North, Hameln, the demons remained a formidable force that grew stronger with time. After fifteen years since the fateful battle, the story introduces Hamel, a self-centered travelling minstrel, who is willing to cook his guardian crow, Oboe, to avoid hunger. The Violinist of Hameln's world revolves around music and absurd chaos. Hamel shoots down his rivals and turns pigeons into dinner with his enormous violin. With such a hero, the question remains on how the world will be saved from Maou Kestra's wrath?
Following the 1986 Rokkenjima Mass Murder Incident, Ange Ushiromiya is the last surviving member of her family. Bearing immense guilt for being unable to accompany her parents and older brother Battler to the island, Ange has been desperate to know the truth behind the grim events. However, 12 years later, further hardships torment the grieving girl—isolating her from the world she once loved. On the brink of giving up, Ange is visited by Frederica Bernkastel, the Witch of Miracles. As a spectator of Beatrice's games, Bernkastel offers Ange a chance to not only learn what occurred on Rokkenjima, but also exact revenge on the person who murdered her family. Despite the possibility that her wish will go unfulfilled, Ange accepts the deal and inherits the name of the Golden Witch, allowing her to travel back in time to assist Battler. This new, spirited alliance provides Battler the conviction to fervently proceed in his uphill battle as the game board continues to transform in unexpected ways.
Nanami Momozono is a high schooler who has a lot on her plate. Her father had evaded his enormous gambling debts by escaping town, which resulted in his daughter being evicted by the debt collectors. As Nanami muses about her future, she runs into a man hanging onto a tree to escape a dog. She rescues him and tells him about her current situation, prompting the man to offer her his home. He believes that Nanami is more suited than him to be the "Master" of the house, and thus she takes him up on his offer. Upon arrival, however, Nanami discovers that said house is actually a dilapidated shrine. She is about to double back when a fox familiar and two shrine spirits stop her, mistaking her for their former master Mikage, the land god of the shrine. Upon realization, Tomoe—the fox familiar—leaves the shrine, refusing to serve Nanami. After a series of events leaves Nanami in grave danger, she summons Tomoe and seals a contract with him to earn his subservience. Now a human land god, Nanami must face new daunting tasks, menacing adversaries, and her handsome and hot-headed familiar.
As I woke up, I found myself in a strange realm with a young lady I didn't recognize. It seemed like I had been transported to another world, and I felt a rush of excitement at the prospect of all the exhilarating adventures I might have. But unfortunately, my excitement was short-lived as I soon discovered that I couldn't speak a word. To my surprise, my summoner was an adorable demon lord, as far as I could tell. In this love comedy that's based on communication difficulties in another land, we had to rely on gestures to make sense of each other's words.
"Does anyone remember the true world?" After the fierce competition for dominance among the five tribes of the planet, humanity emerged victorious under the leadership of Sid. However, the world that Kai, a young boy, witnessed was suddenly "rewritten." In this altered reality, dragons and demons ruled while humans were defeated due to Sid's absence in the tribal wars. To make matters worse, nobody remembered Kai. Nevertheless, when Kai meets the enigmatic Rinne, he decides to challenge his predestined fate. In a world devoid of heroes, Kai wields the sword of heroism and trains in martial arts to confront the dominating races that govern over the world.
When his clan is wiped out by a beautiful demon, young Taikobo finds himself in charge of the mysterious Houshin Project. Its mission: find all immortals living in the human world and seal them away forever. But who do you trust—and whose side are you really on—when you've been trained to hunt demons by a demon?